\relax 
\@writefile{toc}{\contentsline {chapter}{\numberline {4}GLSL}{18}}
\@writefile{lof}{\addvspace {10\p@ }}
\@writefile{lot}{\addvspace {10\p@ }}
\@writefile{toc}{\contentsline {section}{\numberline {4.1}GLSL Vertex Shader}{18}}
\@writefile{lol}{\contentsline {lstlisting}{\numberline {4.1}shader.cpp \textendash loadVertexShader}{18}}
\@writefile{toc}{\contentsline {section}{\numberline {4.2}GLSL Fragment Shader}{19}}
\@writefile{toc}{\contentsline {section}{\numberline {4.3}Datentypen und Variablen}{19}}
\@writefile{toc}{\contentsline {subsection}{\numberline {4.3.1}Datentypen}{19}}
\@writefile{lol}{\contentsline {lstlisting}{\numberline {4.2}Strukturen in GLSL Shadern}{20}}
\@writefile{toc}{\contentsline {subsection}{\numberline {4.3.2}Variablen}{20}}
\newlabel{sec:vars}{{4.3.2}{20}}
\@writefile{lol}{\contentsline {lstlisting}{\numberline {4.3}einfache Variablen in GLSL}{20}}
\@writefile{toc}{\contentsline {section}{\numberline {4.4}Praxis: Linken von GLSL Programmen}{21}}
\@writefile{lol}{\contentsline {lstlisting}{\numberline {4.5}shader.cpp \textendash linkShaders}{21}}
\@writefile{lol}{\contentsline {lstlisting}{\numberline {4.6}shader.cpp \textendash printInfoLog}{21}}
\@writefile{toc}{\contentsline {section}{\numberline {4.5}Binden von GLSL Shadern}{22}}
\@writefile{toc}{\contentsline {section}{\numberline {4.6}Kommunikation Applikation und Shader}{23}}
\newlabel{sec:glslcom}{{4.6}{23}}
\@writefile{toc}{\contentsline {section}{\numberline {4.7}Praxis: Kommunikation Applikation und Shader}{24}}
\newlabel{sec:glslcomprax}{{4.7}{24}}
\@writefile{lol}{\contentsline {lstlisting}{\numberline {4.8}shader.cpp \textendash sendTime}{24}}
\@setckpt{glsl}{
\setcounter{page}{25}
\setcounter{equation}{0}
\setcounter{enumi}{0}
\setcounter{enumii}{0}
\setcounter{enumiii}{0}
\setcounter{enumiv}{0}
\setcounter{footnote}{0}
\setcounter{mpfootnote}{0}
\setcounter{part}{0}
\setcounter{chapter}{4}
\setcounter{section}{7}
\setcounter{subsection}{0}
\setcounter{subsubsection}{0}
\setcounter{paragraph}{0}
\setcounter{subparagraph}{0}
\setcounter{figure}{0}
\setcounter{table}{0}
\setcounter{LT@tables}{0}
\setcounter{LT@chunks}{0}
\setcounter{lstlisting}{8}
\setcounter{lstnumber}{13}
}
