!_TAG_FILE_FORMAT	2	/extended format; --format=1 will not append ;" to lines/
!_TAG_FILE_SORTED	1	/0=unsorted, 1=sorted, 2=foldcase/
!_TAG_PROGRAM_AUTHOR	Darren Hiebert	/dhiebert@users.sourceforge.net/
!_TAG_PROGRAM_NAME	Exuberant Ctags	//
!_TAG_PROGRAM_URL	http://ctags.sourceforge.net	/official site/
!_TAG_PROGRAM_VERSION	5.5.4	//
ERR	debug.h	14;"	d
LOG	debug.h	10;"	d
LOG	debug.h	7;"	d
LOGN	debug.h	11;"	d
LOGN	debug.h	8;"	d
SRCS	Makefile	/^SRCS = $(shell find .\/ -name \\*.cpp)$/;"	m
SUBDIRS	Makefile	/^SUBDIRS = $/;"	m
__COMMON_H__	common.h	2;"	d
__DEBUG_H__	debug.h	3;"	d
__GLOBALS_H__	globals.h	2;"	d
__INIT_H__	init.h	2;"	d
__INPUT_H__	input.h	3;"	d
__SHADER_H__	shader.h	3;"	d
__TEXTFILE_H__	textfile.h	3;"	d
cnt	init.cpp	/^GLfloat cnt[3] = {0.0, 0.0, 0.0};$/;"	v
eye	init.cpp	/^GLfloat eye[3] = {0.0, 2.0, 5.0};$/;"	v
handleKey	input.cpp	/^void handleKey(unsigned char key, int x, int y) {$/;"	f
initGL	init.cpp	/^void initGL(int argc, char *argv[]) {$/;"	f
l0pos	init.cpp	/^GLfloat l0pos[4] = {1, 0.5, 1, 0};$/;"	v
loadFragmentProgram	shader.cpp	/^void loadFragmentProgram(const std::string fn) {$/;"	f
loadFragmentShader	shader.cpp	/^void loadFragmentShader(const std::string fn) {$/;"	f
loadShader	shader.cpp	/^void loadShader(const std::string& fn) {$/;"	f
loadVertexProgram	shader.cpp	/^void loadVertexProgram(const std::string fn) {$/;"	f
loadVertexShader	shader.cpp	/^void loadVertexShader(const std::string fn) {$/;"	f
main	main.cpp	/^int main(int argc, char *argv[]) {$/;"	f
readTextFile	textfile.cpp	/^char* readTextFile(const std::string& fn) {$/;"	f
renderScene	init.cpp	/^void renderScene() {$/;"	f
resize	init.cpp	/^void resize(int w, int h) {$/;"	f
rotateView	input.cpp	/^void rotateView(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) {$/;"	f
walk	input.cpp	/^void walk(GLfloat r) {$/;"	f
