#ifndef __GLOBALS_H__
#define __GLOBALS_H__

extern GLfloat eye[3];
extern GLfloat cnt[3];
extern int rot;

extern unsigned int AVPHandle;
extern bool AVPLoaded;
extern unsigned int AFPHandle;
extern bool AFPLoaded;
extern GLhandleARB AVSHandle;
extern GLhandleARB AFSHandle;
extern GLhandleARB ShaderHandle;

#endif

